AI-Driven Passenger & Cargo Assignments Are Here βοΈπ€π₯
Passenger and cargo assignments for all jobs and missions are now fully generated by our new AI-driven system, bringing more life and more variety to your operations πβ¨.
Using location-aware data, the AI crafts assignments that feel genuinely connected to where you are in the world.
Every region, every airport, every route now comes with its own personality:
- passengers that match local travel patterns
- cargo that reflects real-world demand
- missions that feel natural, logical, and alive
As this system relies on AI-generated data, you may occasionally encounter something unexpected π.
If you do, please open a support ticket β every report helps us fine-tune and push the experience even further π


Other changes
π― Highlights, Improvements & Fixes
- Heliports are no longer considered when installing basecamps.
- Added webhooks support (including Discord webhooks).
- Several new airlines have been added to the database to support regular route generation.
- Automatic factory dismantling time for inactivity has been increased from 2 months to 6 months.
- Nav lights are now excluded from flight scoring by default; users must enable them in settings to include them.
- Freelance flights now count toward your avatarβs total flight hours and landing count.
- βDue fuelβ display added when flying with aircraft addons where fuel-check is disabled.
- Fuel checks disabled for the A2A Comanche addon.
- The time before taxi lights turn off (when on ground) for flight scoring has been adjusted: now 1 minute instead of 10 seconds.
- Splitting of payloads linked to freelance jobs is disallowed β prevents unfinished legs/trips.
π Bug Fixes & Corrections
- Overspeed detection in X-Plane β fixed.
- Runway heading computation β fixed: runway headings are now correctly calculated in all cases.
- In-game panel map flickering in MSFS 2024 β fixed.
- Incorrect fuel accumulation on work orders β fixed.
- G-force penalty wrongly applied on pushback β fixed.
- Factories were sometimes moved (after basecamp deletion) to airports that already had too many factories β now prevented.