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Dev Update

Dev Update 02/05/2025 Custom Routes Overhaul

3 min read
The OnAir Team

We’re excited to announce the latest version of the custom route feature, which incorporates all the feedback we were able to handle.

Key updates include:

Support for multiple flights per week on a single route.

You can now select which days of the week the flight will take place.

A merge button that allows you to combine existing routes, provided they share the same departure, arrival, and schedule.

Before Merge:

After Merge:

A new user interface that displays summaries for all routes.

Looking ahead, the second stage of the route feature will introduce crew management capabilities and various other feedback.

Other changes

  • Fixed an issue where Level Missions were not generated correctly in some rare cases. 
  • Added an option in the settings menu to update the avatar’s home airport for companies in Onboarding or Freelance-only modes. 
  • Introduced a button to take a checkride while in Freelance-only and Onboarding modes. 
  • Employees can now be renamed. 
  • Resolved an issue where a penalty was incorrectly applied when abandoning a Tour. 
  • Corrected the duration computation for Regular Routes during schedule adjustments. 
  • Fixed an issue where teleporting to the first rented aircraft did not work properly in some cases. 
  • Addressed the problem of the freelance dashboard credits display not updating in certain situations. 
  • Fixed the registration of the Engine Off flight event, which was not being recorded properly in some rare cases. 
  • Added logs for when switching between Advanced Career mode and Freelance-only mode. 
  • Allowed aircraft with a maximum of 14 first-class seats (21 economy) to accept freelance medical jobs. 
  • Fixed issues with some fields not being filled in the flights endpoint. 
  • Implemented a short timer for approach taxi lights penalty. 
  • Automatically applies time corrections at the end of the flight when using time compression in MSFS 2024, as the sim clock is not functioning correctly. 
  • Prevented the splitting of cargo and PAX for freelance routes. 
  • Added copy/paste functionality for rescue job coordinates. 
  • Introduced logs for when an AI flight is diverted due to bad weather. 
  • Fixed an issue where regular routes flown by AI pilots were incorrectly considered as arriving on schedule in some cases. 
  • Resolved an issue where trading goods were duplicated in rare cases when using the internal transport output mode. 
  • Added a menu option to open the VA Management Console while in Freelance-only mode. 
  • Added a button to access the Aircraft Details page from the Aircraft Preparation page. 
  • Fixed a timeout issue that occurred when creating a company in some rare cases. 
  • Corrected the installation issues with Community packages in MSFS 2024 in certain rare situations. 
  • Removed airport ESHB. 
  • Fixed level mission generation for some aircraft and addressed incorrect deactivation of regular routes in certain cases. 
  • Marked EGUW airport as military. 
  • Doubled system subsidies for non-AI flights in the last week for owned airports. 
  • Fixed aircraft warping that occurred due to incoherent datetime detected in the simulator during flight. 
  • Corrected the display issues in the Skill Tree menu that occurred in some instances. 
  • Resolved the issue of the avatar being transported to the destination airport of a freelance flight while in Advanced Career mode.