Read aircraft and crew location, status and next availability.
Reconcile actual payment and charges before repeating the plan.
A. Before leaving the company
Note upcoming deadlines, scheduled departures and deliveries.
Check fuel, rations, production inputs and ownership kits.
Record maintenance/construction ETAs and unresolved blockers.
Close or resolve open confirmations and save intended edits.
B. Troubleshooting by symptom
Symptom
First checks
Return to
No suitable jobs visible
Source, airport, filters, range and weight assumptions
Chapters 4, 8, 13
Aircraft cannot start
Status, maintenance, crew, route, fuel and weight
Chapters 8–10
Work order waits
Required payload at departure, aircraft/crew availability
Chapter 14
Route occurrence missing
Saved/active state, operating day and UTC timing
Chapter 15
Goods owned but unavailable
Actual airport, aboard/transit status, unloading
Chapters 19, 21
Machine will not build
Local materials and construction IP
Chapter 18
Machine will not produce
Built state, recipe, staff, food, inputs, connections, output space
Chapters 18, 19, 22
Contract payment missing
Correct goods on the ground at the contract airport, progress and deadline
Chapter 20
Cash falls despite revenue
Acquisition, recurring commitments, operating charges, period selection
Chapters 11, 26
Airport ownership at risk
Kits at that airport and next payment/arrears
Chapter 23
VA asset cannot be used
Operating context, role and asset/job permissions
Chapter 24
Tracking cannot begin
Individual tracking-condition messages
Chapters 3, 25
C. Working glossary
Term
Meaning in this manual
Freelance
Flying supplied work before managing the full company operation
Advanced / Career
Company-management mode with its assets and commitments
Company Job
Work accepted for the company to operate with its resources
FBO query
Saved criteria used to generate offers; not an accepted mission
Work order
Ordered legs and loading actions for one aircraft, with player/AI behaviour subject to world rules
Regular route
Repeating service definition that generates scheduled occurrences
Dispatch
Preparation of the aircraft, crew, route, fuel and load
Registration
Submission and acceptance of the actual flight result
IP
Industry Points; construction uses points and production can earn or consume them
Supply
Goods offered for purchase at a location
Demand
A buyer's funded request for delivery
Contract
A signed obligation to deliver a quantity by a deadline
FBO
Facility at an airport; assets and services need their own configuration
Basecamp
Deployed size-0 operating location created with the appropriate kit
VA
Virtual Airline, with shared resources and role-based permissions
UTC
The common time reference used to compare schedules and deadlines
D. Choose the next learning path
Objective
Sequence
Learn simulator-linked flying
Chapters 2–3, then 4–5
Operate a small company
Chapters 6–11, completing a real first job before expanding
Build repeatable flying
Chapters 12–16
Start industry
Chapters 17–19, then 20–22 as supply and transport require
Support remote operations
Chapter 23 after proving supply and aircraft suitability
Cooperate with other operators
Chapter 24 after learning personal-company dispatch
Add special activities
Chapter 25 after a normal flight can be completed reliably
Maintain the whole operation
Chapter 26 and Appendix A at each session
Screenshots containing dates, prices, registrations or company figures record an observed example. Recheck live values when following the lesson. A labelled screenshot placeholder describes evidence still to be captured and must not be read as an action already completed.
Continue learning
Continue learning
Review your operations, then use the Handbook and Reference for the rules and controls you need.